Dota 2 7.33c Update Patch Notes - Dota 2 Guide - IGN (2023)

The 7.33c Update for Dota 2 has arrived, bringing with it a number of Hero and Item updates, as well as general improvements to various gameplay mechanics.

This page acts as a comprehensive breakdown of the 7.33c Update for Dota 2, including a link to the full Patch Notes.

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  • General Updates
  • Item Updates
  • General Item Updates
  • Hero Updates
  • Full Patch Notes

General Updates

  • Picking up a wisdom rune now also grants experience to the lowest-level hero on the team (if the lowest-level hero picks up the rune, experience goes to the second-lowest-level hero)
  • Observer Ward experience bounty increased from 50+6/min to 70+8/min
  • When a stacked camp is killed, the player that did the stacking receives 30% of experience gained (same percentage as gold bounty)
  • Tormentor Reflect now always affects attacking hero, regardless of distance
  • Cleared multiple tree paths that led to dead ends and deceptive looking terrain
  • Heroes bonus attribute points can now be skilled starting at level 6
  • Universal Heroes damage per attribute increased from 0.6 to 0.7

Item Updates

  • Lifesteal from creeps on both Purchasable and Neutral items increased from 50% to 60%
  • Boots of Bearing
    • Recipe cost increased from 1500 to 1700
  • Bracer
    • Damage bonus increased from 2/4 to 3/6
  • Crimson Guard
    • Recipe cost increased from 925 to 1050. Total cost increased from 3600 to 3725
    • Guard now costs 75 mana to activate
  • Eternal Shroud
    • Strength bonus increased from 12 to 14
    • Shroud now also converts physical damage from spells to mana
  • Faerie Fire
    • Cost decreased from 70 to 65
  • Pavise
    • Now also blocks physical damage from spells
  • Pipe of Insight
    • Health Regen bonus decreased from 8.5 to 6
    • Magic Resistance bonus decreased from 25% to 20%
    • Barrier Mana Cost increased from 100 to 150
  • Ring of Health
    • Health Regen bonus decreased from 5.25 to 4.75
  • Sentry Ward
    • True Sight Radius increased from 900 to 1000
  • Vanguard
    • Health Regen bonus decreased from +5.5 to +4.75
    • Damage Block (Melee heroes) decreased from 64 to 56
    • Damage Block (Ranged heroes) decreased from 32 to 28

General Item Updates

  • Duellist Gloves
    • Boldness Attack Speed increased from 15 to 20
    • Boldness Enemy hero search range increased from 900 to 1200
  • Seeds of Serenity
    • Now provides +3 Health Regen bonus
  • Spark of Courage
    • Courage Damage increased from 10 to 18
    • Courage Armor increased from 5 to 7
  • Trusty Shovel
    • Dig Cooldown decreased from 50s to 40s
  • Dragon Scale
    • Afterburn Burn Damage increased from 18 to 22
  • Eye of the Vizier
    • Mana Regen bonus increased from +0.5 to +1.25
  • Gossamer Cape
    • Cooldown decreased from 5s to 4s
  • Specialist's Array
    • Crackshot now deals 20 bonus damage
    • Crackshot now prioritizes heroes as secondary targets
  • Vambrace
    • Primary Attribute bonus decreased from +10 to +8
    • Other Attributes bonus decreased from +5 to +4
  • Vampire Fangs
    • Spell Lifesteal increased from +6% to +10%
  • Defiant Shell
    • Armor bonus increased from +5 to +7
  • Enchanted Quiver
    • Attack Range bonus increased from +50 to +75
  • Vindicator's Axe
    • Attack Speed bonus increased from +30 to +35
  • Ascetic's Cap
    • Health Regen bonus increased from +15 to +20
    • Endurance Duration increased from 4s to 5s
  • Havoc Hammer
    • Havoc Damage Strength multiplier increased from 1x to 1.5x
  • Martyr's Plate
    • Magic Resistance bonus increased from +20% to +25%
  • Spell Prism
    • All Attributes bonus decreased from +8 to +6
  • Stormcrafter
    • Movement Speed bonus increased from +30 to +35

Hero Updates

These Hero updates are listed in alphabetical order for ease of navigation:

Abaddon

  • Base Damage decreased by 7 (Level 1 damage unchanged)

Alchemist

  • Base Movement Speed decreased from 300 to 295
  • Unstable Concoction
    • Cooldown increased from 13s to 15s
  • Greevil's Greed
    • Base Bonus Gold decreased from +3 to +2
    • Extra Bonus Gold decreased from +3 to +2
  • Chemical Rage
    • Bonus Movement Speed decreased from 40/50/60 to 20/40/60
  • Talents
    • Level 15 Talent Damage per Greevil's Greed stack decreased from +3 to +2

Ancient Apparition

  • Intelligence gain decreased from 3.4 to 3.1

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Bane

  • Base Damage decreased by 7 (Level 1 damage unchanged)

Batrider

  • Base Damage decreased by 4 (Level 1 damage increased by 2)

Beastmaster

  • Base Damage decreased by 9 (Level 1 damage decreased by 3)
  • Call of the Wild Hawk
    • Hawk Vision decreased from 750/800/850/900 to 600/700/800/900

Bounty Hunter

  • Base Health Regen decreased from 1.25 to 0.75
  • Track
    • Cooldown increased from 4s to 6/5/4s

Brewmaster

  • Base Damage decreased by 5 (Level 1 damage unchanged)

Broodmother

  • Base Damage decreased by 6 (Level 1 damage unchanged)

Chaos Knight

  • Base Strength increased from 22 to 24
  • Chaos Bolt
    • Minimum Damage increased from 60/90/120/150 to 90/120/150/180
  • Chaos Strike
    • Lifesteal from creeps increased from 50% to 60%
  • Talents
    • Level 10 Talent Chaos Strike Lifesteal increased from +25% to +30%
    • Level 15 Talent Phantasm Illusion Incoming Damage Reduction increased from 75% to 100%

Chen

  • Base Damage decreased by 5 (Level 1 damage unchanged)

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Clockwerk

  • Base Damage decreased by 4 (Level 1 damage increased by 2)
  • Agility gain increased from 1.8 to 2.1
  • Intelligence gain increased from 1.3 to 1.7

Crystal Maiden

  • Crystal Nova
    • Damage decreased from 130/170/210/260 to 110/160/210/260

Dark Seer

  • Base Damage decreased by 6 (Level 1 damage unchanged)

Dark Willow

  • Base Damage decreased by 4 (Level 1 damage increased by 2)

Dawnbreaker

  • Luminosity
    • Healing from creeps increased from 50% to 60%

Dazzle

  • Base Damage decreased by 7 (Level 1 damage unchanged)
  • Talents
    • Level 10 Talent Attack Speed increased from +30 to +35
    • Level 20 Talent Poison Touch DPS increased from +45 to +60

Death Prophet

  • Crypt Swarm
    • Damage increased from 85/160/235/310 to 85/165/245/325
  • Silence
    • Radius increased from 425 to 450
  • Exorcism
    • Duration increased from 35s to 40s

Doom

  • Devour
    • Bonus Gold decreased from 50/100/150/200 to 30/85/140/195
  • Infernal Blade
    • Aghanim's Shard bonus damage decreased from 150 to 125

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Dragon Knight

  • Base Movement Speed increased from 310 to 315
  • Base Attack Time improved from 1.7s to 1.6s

Earthshaker

  • Fissure
    • Fissure Range increased from 1400 to 1600
  • Enchant Totem
    • Cast Point improved from 0.6s to 0.5s
  • Aftershock
    • Stun Duration increased from 0.9/1.0/1.1/1.2s to 1.0/1.1/1.2/1.3s
  • Echo Slam
    • Echo Damage increased from 70/90/110 to 85/105/125
    • Radius increased from 600 to 700
    • Cooldown decreased from 150/130/110s to 130/120/110s

Enigma

  • Midnight Pulse
    • Cooldown decreased from 50/45/40/35s to 40/35/30/25s

Gyrocopter

  • Base Movement Speed increased from 315 to 320

Hoodwink

  • Acorn Shot
    • Slow Duration increased from 0.35s to 0.45s
    • Mana Cost decreased from 75/85/95/105 to 70/75/80/85
  • Bushwhack
    • Damage increased from 75/150/225/300 to 90/160/230/300

Huskar

  • Base Strength increased from 20 to 23

Invoker

  • Base Strength increased from 18 to 19
  • Cold Snap
    • Duration decreased from 3/3.5/4/4.5/5/5.5/6/6.5s to 3/3.4/3.8/4.2/4.6/5.0/5.4/5.8s
    • Freeze Duration increased from 0.3s to 0.4s
  • Tornado
    • Travel Distance increased from 800/1200/1600/2000/2400/2800/3200/3600 to 1500/1800/2100/2400/2700/3000/3300/3600
  • E.M.P.
    • Aghanim's Shard Pull Speed increased from 100 to 175
  • Chaos Meteor
    • Contact Damage increased from 52/71/90/109/128/147/166/185 to 55/80/105/130/155/180/205/220
    • Burn Damage per second increased from 10/14/18/22/26/30/34/38 to 10/15/20/25/30/35/40/45

Io

  • Base Damage decreased by 3 (Level 1 damage increased by 2)

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Keeper of the Light

  • Blinding Light
    • Damage decreased from 100/140/180/220 to 85/130/175/220
    • Radius decreased from 500 to 425/450/475/500
    • Cast Range rescaled from 500/550/600/650 to 400/500/600/700
    • Cooldown increased from 22/20/18/16s to 25/22/19/16s
  • Talents
    • Level 15 Talent Chakra Magic Cooldown Reduction decreased from 4s to 3s

Legion Commander

  • Strength gain decreased from 3.3 to 3.1
  • Overwhelming Odds
    • Bonus Attack Speed decreased from 65/90/115/140 to 50/80/110/140
  • Press the Attack
    • Health Regen decreased from 30/40/50/60 to 24/36/48/60

Lifestealer

  • Rage
    • Cooldown decreased from 21/20/19/18s to 20/19/18/17s
  • Ghoul Frenzy
    • Movement Slow increased from 10/15/20/25% to 15/20/25/30%
  • Infest
    • Cooldown decreased from 100/75/50s to 80/65/50s

Lina

  • Dragon Slave
    • Damage increased from 85/160/235/310 to 85/165/245/325
  • Light Strike Array
    • Damage increased from 100/150/200/250 to 110/160/210/260
  • Talents
    • Level 15 Talent Light Strike Array Damage increased from +130 to +150
    • Level 15 Talent Health increased from +250 to +275

Lion

  • Base Intelligence increased from 18 to 20
  • Earth Spike
    • Cooldown decreased from 12s to 11s
    • Damage increased from 100/160/220/280 to 105/170/235/300
  • Mana Drain
    • Aghanim's Shard Magic Resistance increased from 50% to 80%

Lone Druid

  • Base Damage decreased by 3 (Level 1 damage increased by 2)

Lycan

  • Base Damage decreased by 4 (Level 1 damage increased by 2)

Magnus

  • Base Damage decreased by 8 (Level 1 damage decreased by 2)

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Marci

  • Base Damage decreased by 8 (Level 1 damage decreased by 2)

Mars

  • Spear of Mars
    • Cooldown decreased from 15/14/13/12s to 14/13/12/11s
    • Aghanim's Shard Damage per second increased from 35 to 40
  • God's Rebuke
    • Bonus Damage vs Heroes increased from 5/10/15/20 to 10/15/20/25

Medusa

  • Mystic Snake
    • Cooldown increased from 10s to 13/12/11/10s
  • Mana Shield
    • Level 2 now can be learned on level 1 instead of level 3
    • Damage per Mana decreased from 2/2.5/3/3.5/4 to 2/2.4/2.8/3.2/3.6
    • Bonus Mana decreased from 200/225/250/275/300 to 0/50/100/150/200

Mirana

  • Base Damage decreased by 11 (Level 1 damage decreased by 4)

Naga Siren

  • Talents
    • Level 15 Talent Mirror Image Damage decreased from +13% to +10%

Nature's Prophet

  • Teleportation
    • Cooldown decreased from 65/55/45/35s to 60/50/40/30s
    • Max Stacks increased from 3/6/9/12 to 6/8/10/12
  • Wrath of Nature
    • Damage increased from 105/145/185 to 120/155/190

Nyx Assassin

  • Base Damage decreased by 6 (Level 1 damage unchanged)
  • Talents
    • Level 10 Talent Spell Amplification decreased from +8% to +6%

Oracle

  • Fortune's End
    • Cooldown increased from 15/12/9/6s to 18/14/10/6s
  • Fate's Edict
    • Mana Cost increased from 80/90/100/110 to 95/100/105/110

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Pangolier

  • Base Damage decreased by 10 (Level 1 damage decreased by 4)
  • Swashbuckle
    • Dash Range decreased from 850 to 550/650/750/850
  • Lucky Shot
    • Chance increased from 15% to 17%

Phantom Lancer

  • Spirit Lance
    • Cooldown increased from 7s to 10/9/8/7s

Phoenix

  • Base Damage decreased by 5 (Level 1 damage unchanged)

Primal Beast

  • Intelligence gain increased from 1.4 to 1.7
  • Uproar
    • Roar Bonus Armor per stack increased from 1/2/3/4 to 2/3/4/5
  • Pulverize
    • Hit Damage increased from 100/150/200 to 125/175/225
  • Talents
    • Level 20 Talent Uproar Armor Per Stack increased from +4 to +6

Razor

  • Agility gain increased from 2.6 to 2.8
  • Base Armor increased by 1
  • Storm Surge
    • Bonus Speed increased from 6/12/18/24% to 10/15/20/25%

Riki

  • Base Armor decreased by 1
  • Smoke Screen
    • Aghanim's Shard Armor Reduction decreased from 6 to 5
  • Blink Strike
    • Base Charge Restore Time increased from 25/20/15/10s to 25/21/17/13s

Sand King

  • Base Damage decreased by 6 (Level 1 damage unchanged)

Shadow Fiend

  • Talents
    • Level 15 Talent Shadowraze Damage increased from +100 to +115

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Silencer

  • Glaives of Wisdom
    • Mana Cost increased from 15 to 20

Skywrath Mage

  • Base Intelligence decreased from 25 to 23

Slark

  • Pounce
    • Aghanim's Scepter Distance decreased from 1100 to 1000

Snapfire

  • Base Damage decreased by 4 (Level 1 damage increased by 2)

Sniper

  • Take Aim
    • Now provides +200 attack range when active

Spirit Breaker

  • Strength gain increased from 3.0 to 3.3
  • Charge of Darkness
    • Mana Cost decreased from 120 to 100
    • Can no longer target debuff immune enemies without Aghanim's Scepter
  • Bulldoze
    • Status Resistance increased from 35/45/55/65% to 40/50/60/70%
  • Greater Bash
    • Cooldown decreased from 1.5s to 1.2s
    • Movement Speed as Damage increased from 15/20/25/30% to 20/25/30/35%
  • Nether Strike
    • Cooldown decreased from 90/70/50s to 70/50/30s

Techies

  • Base Damage decreased by 6 (Level 1 damage unchanged)

Templar Assassin

  • Base Movement Speed increased from 305 to 310
  • Meld
    • Damage increased from 80/120/160/200 to 80/130/180/230

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Terrorblade

  • Sunder
    • Can no longer target debuff immune enemies

Timbersaw

  • Base Damage decreased by 3 (Level 1 damage increased by 3)

Underlord

  • Fiend's Gate
    • Mana Cost increased from 100 to 200
  • Talents
    • Level 10 Talent Firestorm Radius decreased from +100 to +75
    • Level 15 Talent Firestorm Cooldown Reduction decreased from 4s to 3s

Vengeful Spirit

  • Base Damage decreased by 3 (Level 1 damage increased by 3)

Venomancer

  • Base Damage decreased by 10 (Level 1 damage decreased by 4)

Visage

  • Base Damage decreased by 3 (Level 1 damage increased by 2)

Void Spirit

  • Base Damage decreased by 11 (Level 1 damage decreased by 5)
  • Aether Remnant
    • Damage decreased from 80/130/180/230 to 70/120/170/220
  • Resonant Pulse
    • Damage decreased from 60/110/160/210 to 60/105/150/195
  • Talents
    • Level 10 Talent Mana Regen decreased from +1.75 to +1.5
    • Level 25 Talent Astral Step Crit decreased from 160% to 140%

Windranger

  • Base Damage decreased by 6 (Level 1 damage unchanged)

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Winter Wyvern

  • Base Damage decreased by 1 (Level 1 increased by 4)

Wraith King

  • Vampiric Spirit
    • Lifesteal from creeps increased from 50% to 60%

Zeus

  • Arc Lightning
    • Mana Cost decreased from 80/85/90/95 to 75/80/85/90
  • Thundergod's Wrath
    • Damage increased from 300/425/550 to 350/475/600
  • Talents
    • Level 20 Talent Lightning Bolt Ministun increased from +0.3s to +0.5s
    • Level 20 Talent Arc Lightning Current Health As Damage increased from +4% to +6%

Full Patch Notes

If you wish to read the Patch Notes in full, you can do so via the official Dota 2 websites blog post.

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